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Prediction Score Card

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PredictionDocument.png

When I worked at a larger company, as an Apple Event approached work conversation would take second place to speculation about what Apple would announce. Lunch time conversation was consumed with a battle of predictions and the white board in front of my office became the location for people to publicly make their claims. After the event we would gather around the white board and collectively determine who did the best.

I'm sure I'm not unique in this tradition among Apple fans, so in an effort to support this fun, I have created the Prediction Score Card. Download it, print it out and take it to lunch. Amaze friends with your understanding and sophisticated analysis of current reports! Show your strength of judgment in the face of swirling uncertainty!

Have some fun.

P.S. If I have missed a rumor, please let me know and I'll add it, but be quick, Wednesday is not that far away.

Prediction Score Card.pdf

Update 1: Since I posted this Apple has approved my app Prediction which can be found here.

Update 2: Our servers have been slammed by John Gruber's linking to us. We're working on it.

Update 3: We're back online!

Google Chrome and Gears

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Google is now building their own web browser named Chrome, based on the WebKit rendering engine and a beta version for Windows is currently available. They've put up some great comics that do a great job of introducing the new browser and some videos explaining some of the changes they've made.

I've always found Google applications on my Mac to be a bit out of place. Maybe it's part of the design they are going for, but even today, when I use their online apps, like Gmail, or desktop applications like Google Earth, they work well, but beautiful they are not. They are blocky, text heavy, lowest common denominator type of UIs. It's always felt to me like they didn't quite "get it" when it comes to blending into the platform and learning to be a "good citizen" on the user's platform of choice.

Today, it's clear to me why I've felt this way: Google isn't interested at all in "being a citizen" or part of a platform, they are interested in being the platform. If you look at the way Chrome is designed, it's not so much designed to be a good browser, as much as it is a good operating system for web applications. Google's desire is very much the same as Microsoft's, except abstracted a little higher up the stack. They want to own the platform upon which web applications are built, just like Microsoft wants to own the platform upon which desktop applications are built. This game of disintermediation seems to never end, but this time, what can Microsoft do? Or anyone else for that matter?

This is not to say that Google's success criteria for Chrome is market share. I think what they are trying to do is have a more direct hand in guiding and shaping the web app platform and raising it to a level that best fits their desires and needs. Google will be successful if in the future developers see no downside to developing a web app versus a traditional desktop application, but in-fact see a sizable upside to taking the web app route. For end users success will be when the "Omnibar" becomes the default interaction mechanism, the place they go to first and installers become a thing of the past.

Maybe that's why I think Google's stuff looks kind of basic. They are to the current web platform what command line terminals were to the earlier personal computer platform. The basics, from which great things are built.

Unweary

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Starting today I'll be writing at a new blog location: http://unweary.com/blog/ I've redirected the old RSS feed http://feeds.feedburner.com/davidweiss to the new blog. If you want to subscribe to the shiny new RSS feed http://feeds.feedburner.com/unweary please go right ahead. At some point I'll take down the old RSS feed.

This change includes an upgrade from Blogger to Movable Type as my blogging platform, but if you sensed that there was more to the blog location change than just that, you were right. I'm "going indie", as they say. :-) This is something I've wanted to do for a long time and now is the time to make it official.

I quit working for the MacBU at Microsoft in December 2007 to go back to school. I'm very much enjoying school, and I'm trying hard to keep that my main focus, but I keep wanting to build stuff and publish it and Unweary is just a natural result of that innate desire to create. I expect to build pretty focused, humble, non-life changing software that just makes regular things easier and better in some way. Right now I'm mostly trying to decide which idea to tackle first. I feel like a kid in a candy shop!

So that's the news. I'm sure I'll write more about the adventure as it develops, but in the meantime, wish me luck!